#!/bin/bash # Rust Game Server Modul für gameadm # Ersetzt die Funktionalität von rustadm # Konfigurationsdatei CONFIG_FILE="/etc/rust-server.conf" # Konfiguration laden if [[ -f "$CONFIG_FILE" ]]; then # shellcheck disable=SC1090 source "$CONFIG_FILE" else log "WARN" "Konfig nicht gefunden: $CONFIG_FILE" fi # Standardwerte (können durch Konfig überschrieben werden) CONTAINER_NAME=${CONTAINER_NAME:-rust-game} IMAGE=${IMAGE:-docker.io/didstopia/rust-server:latest} DATA_DIR=${DATA_DIR:-/srv/rust} PORT=${PORT:-28015} RCON_PORT=${RCON_PORT:-28016} MAXPLAYERS=${MAXPLAYERS:-4} RUST_SERVER_NAME=${RUST_SERVER_NAME:-"PurePowerPh1L's Rust Server"} SERVER_SECRET_FILE=${SERVER_SECRET_FILE:-/root/secrets/rust_server_password} RCON_SECRET_FILE=${RCON_SECRET_FILE:-/root/secrets/rust_rcon_password} EXTRA_ARGS=${EXTRA_ARGS:-"-batchmode -load -nographics +server.secure 1"} MEMORY_LIMIT=${MEMORY_LIMIT:-""} # Hilfsfunktionen ensure_prereqs() { mkdir -p "$DATA_DIR" if [[ ! -s "$SERVER_SECRET_FILE" ]]; then log "ERROR" "Server-Passwortdatei fehlt oder ist leer: $SERVER_SECRET_FILE" exit 1 fi if [[ ! -s "$RCON_SECRET_FILE" ]]; then log "ERROR" "RCON-Passwortdatei fehlt oder ist leer: $RCON_SECRET_FILE" exit 1 fi } is_running() { podman inspect -f '{{.State.Running}}' "$CONTAINER_NAME" 2>/dev/null | grep -q true } # Befehle cmd_start() { ensure_prereqs if is_running; then log "INFO" "Bereits gestartet: $CONTAINER_NAME" exit 0 fi # Beendeten Container entfernen falls vorhanden if podman inspect "$CONTAINER_NAME" >/dev/null 2>&1; then podman rm -f "$CONTAINER_NAME" >/dev/null 2>&1 || true fi log "INFO" "Starte $CONTAINER_NAME ..." podman run -d \ --name "$CONTAINER_NAME" \ --restart=always \ ${MEMORY_LIMIT:+--memory="$MEMORY_LIMIT"} \ -p ${PORT}:${PORT}/udp \ -p ${PORT}:${PORT}/tcp \ -p ${RCON_PORT}:${RCON_PORT}/tcp \ -v "$DATA_DIR:/steamcmd" \ -e RUST_SERVER_NAME="$RUST_SERVER_NAME" \ -e RUST_SERVER_MAXPLAYERS="$MAXPLAYERS" \ -e RUST_SERVER_PORT="$PORT" \ -e RUST_RCON_PORT="$RCON_PORT" \ -e RUST_RCON_PASSWORD="$(cat "$RCON_SECRET_FILE")" \ -e RUST_SERVER_STARTUP_ARGUMENTS="$EXTRA_ARGS +server.password $(cat "$SERVER_SECRET_FILE")" \ "$IMAGE" >/dev/null log "INFO" "Rust Server gestartet." } cmd_stop() { if ! podman inspect "$CONTAINER_NAME" >/dev/null 2>&1; then log "INFO" "Container existiert nicht: $CONTAINER_NAME" exit 0 fi log "INFO" "Stoppe $CONTAINER_NAME ..." podman stop -t 45 "$CONTAINER_NAME" >/dev/null 2>&1 || true podman rm "$CONTAINER_NAME" >/dev/null 2>&1 || true log "INFO" "Rust Server gestoppt." } cmd_restart() { cmd_stop || true cmd_start } cmd_status() { if is_running; then echo "RUNNING" podman ps --filter name="^${CONTAINER_NAME}$" --format '{{.Names}}\t{{.Status}}\t{{.Ports}}' else if podman inspect "$CONTAINER_NAME" >/dev/null 2>&1; then echo "EXITED" else echo "NOT FOUND" fi fi } cmd_logs() { if ! podman inspect "$CONTAINER_NAME" >/dev/null 2>&1; then log "ERROR" "Container $CONTAINER_NAME existiert nicht" exit 1 fi podman logs --tail=200 "$CONTAINER_NAME" } cmd_follow() { if ! podman inspect "$CONTAINER_NAME" >/dev/null 2>&1; then log "ERROR" "Container $CONTAINER_NAME existiert nicht" exit 1 fi podman logs -f "$CONTAINER_NAME" } cmd_update() { log "INFO" "Pull $IMAGE ..." podman pull "$IMAGE" log "INFO" "Rust Server Image aktualisiert." } cmd_help() { cat < Verfügbare Befehle: start - Startet Rust Game Server stop - Stoppt Rust Game Server restart - Startet Server neu status - Zeigt Server-Status logs - Zeigt Server-Logs (letzte 200 Zeilen) follow - Folgt Logs in Echtzeit update - Aktualisiert Server-Image help - Zeigt diese Hilfe Konfiguration: $CONFIG_FILE Container: $CONTAINER_NAME Port: $PORT (UDP/TCP) RCON: $RCON_PORT (TCP) Daten: $DATA_DIR EOF }